Button system / reality pass

Four ideas meet the interface.

The same jobs are given to each surviving family without forcing them into the same visual geometry. The comparison tests whether each premise can become a system rather than one impressive specimen.

44px minimum target button + link semantics icon + text forms complete interaction states
01

Contact becomes color

Response begins at the point of contact and stays clipped inside the action.

Notes carouselicon-only buttons
Reader navigationleading + trailing icon
Unavailable actiontext-only disabled
02

Direction becomes motion

A travelling field previews movement before a typographic passage completes it.

Notes carouselicon-only buttons
Reader navigationleading + trailing icon
Unavailable actiontext-only disabled
03

Type changes register

A color field changes typeface and voice while the primitive remains atomic.

Notes carouselicon-only buttons
Reader navigationleading + trailing icon
Unavailable actiontext-only disabled
04

The container steps back

A stable target holds a quiet face that changes fill and geometry on contact.

Notes carouselicon-only buttons
Reader navigationleading + trailing icon
Unavailable actiontext-only disabled